


I must warn you through before attempting this yourself, most texture packs for available for Paper Mario 64 are not cut out for Dolphin, they are just too old. Only the interface itself proved to be quite the task so far. I am talking thousands of textures, with hundreds for Mario himself only. He seems to intend to be the first to fully retexture Paper Mario 64, already took him 6 years so far. Hopefully Nelde will complete and release his texture pack for Paper Mario 64 at some point, which would be the best choice to port. Most of these fonts sets come in different colors too, white with black, gray with white, black with white, gray with black, you name it. You get the idea, hundreds and hundreds of font textures. There are different fonts for lowercase in the main menu, uppercase in the main menu, lowercase in speech bubbles, uppercase in speech bubbles, lowercase for badge names, uppercase for badge names, lowercase for badge names which are unavailable to activate, uppercase for badge names which are unavailable to active an so on. I check some other time in updating Paper Mario 64 in HD after I am finished with both Zelda 64's, Smash Bros and Super Mario 64.įunny thing about this game is that most games only use around 34 or 60 characters for fonts (uppercase or both, including symbols such as question marks and dots), but Paper Mario. But for now, I leave the porting as it is. It is still far to early to showcase any screenshots of it. More or less I got the fonts correct and some parts of the interface. Yeah, sadly most Paper Mario 64 texture packs are too old. Some textures even have duplicate texture dumps, which reminds me of Mario Kart 64 where the only Option button so far has hundreds of duplicate texture dumps.

Using fonts from most texture packs did not work out very well, the transparency is horrid, the quality just too low and Dolphin just handles image canvas sizes a bit differently. However, Dolphin is just a bit more accurate than those old plugins for Project64 such as Rice and Glide64 so expect quite some transparency issues when porting the fonts. Which texture pack were you thinking of converting? You basically rename the files into the new tex format to make them work on Dolphin.
